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 Shure 

 Remote Concert Experience in VR 

OVERVIEW

'Shure VR' was an academic project during my masters for the course 'IoT Interface Design for Business Innovation'. As part of the course, we were involved in a project with Shure, an audio innovation company. 

ROLE

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Design Manager

DOMAIN

 

Virtual Reality

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TEAM

 

1 Product Manager,

1 Design Manager,

1 Operations Manager,

2 Business Clients.

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DURATION

 

5 weeks

(4th Oct' 18 - 1st Nov' 18)

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My Responsibility: 

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To identify the best suitable solution to intersect VR with Shure’s core applications/technologies in Live music concert domain.

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Problem Statement

To identify the best suitable solution to intersect VR with Shure's core applications/technologies in 

LIVE MUSIC CONCERT DOMAIN

WHO?

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Music Fans,

Busy Individuals

NEEDED WHAT?

 

Good Concert experience from a good view, in a budget.

WHY?

 

Because they don't have time and money to go to the concert.

PROCESS

RESEARCH

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ANALYSIS

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IDEATION

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DEVELOPMENT

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PROTOTYPING

RESEARCH

The results of this phase were presented through a combination of written, visual and verbal communications, demonstrating an understanding of the underlying problem statement and associated opportunities, along with critical insights that will lead to the Concept Design and Development phase of the challenge. 

 

Use the core tools – the Value Proposition, Business Model Pattern, Big-Picture SWOT and Environmental Assessment to gather insights and identify areas of opportunity to explore in your upcoming ideation session.

Findings : Pain Points

LIVE EVENT

 

Not all seats has good view

 

Still need to view on projector screens

 

Cost and Worth

 

Bad Viewing Angles

REMOTE AUDIENCE

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Not Immersive

 

No Engaging experience

 

Fixed Angle

 

2D only view

Design Direction

PROCESS

Utilize Shure's network  for content capturing

Capture Audio & video for VR experience

Develop VR app to market and distribute the content

Design Direction

ANALYSIS

Competitive Analysis

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Persona

Emily Swan

Age 24

“How can I get the best concert experience within my budget?”

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​​​GOALS

  • Best experience

  • Good audio and visual experience

  • Worth the total money spent

FRUSTRATIONS

  • Getting best seat

  • Still watch on projector Screens

  • Expensive Ticket

  • Inflexible schedule

Emily Swan is a graduate student who loves music and he is a big fan of Taylor Swift. She always tries to get the concert tickets as soon as she can so that she get the best experience of the show.

 

Since she is still studying, she doesn't want to spend much on concert tickets. She is looking for a good option by which she will get the best concert experience with less spendings.

“How can I get the best concert experience within my budget?”

Kevin Anderson

Age 36

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​​​GOALS

  • Best experience

  • Good audio and visual experience

  • Worth the total money spent

FRUSTRATIONS

  • Getting best seat

  • Still watch on projector Screens

  • Expensive Ticket

  • Inflexible schedule

Emily Swan is a graduate student who loves music and he is a big fan of Taylor Swift. She always tries to get the concert tickets as soon as she can so that she get the best experience of the show.

 

Since she is still studying, she doesn't want to spend much on concert tickets. She is looking for a good option by which she will get the best concert experience with less spendings.

Unique ShureVR Experiences 

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User Journey

Thank you!

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